Lesson 4 October 15 2015

We explained the concept of our game, I am aiming to make mine a platform style game, inspired by Super Mario Bros on the Nintendo Entertainment System and Sonic the Hedgehog on the Sega Megadrive. This game is called Gary the Geeky Golfer which will have the character face a childhood friend turned enemy. I must consider some aspects of the game, ie how often boss fights occur, upgrades/powerups for level completion and a score.

Next we learnt about 5 points:

Structure and Progression
Design Within Limits
How to Design
Designing for Games
Action Games (what the genre consists of and sub genre)


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