Design for Simulation 22 Nov 2016


Today I made some progress on my simulation, this is a view of how the work looks in a perspective view. The white polygonal lines show the path of the camera view, with the squares being the main focus when viewing that particular camera.

Screen Shot 2016-11-22 at 19.02.16.png

The view here is from a camera which I named ‘Camera L’ which is short for Camera Left, the reason of the angle is to get different views of the athlete in motion, by having a multiple camera setup you can choose any angle.


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