Creating a Pause Menu (24 Nov 2016)


Next off was a Pause Menu which is used when the player wishes to stop the game, this makes sure the game world stops. To create this is exactly the same as the ‘StartMenu’ which is User Interface then Widget Blueprint.


The same button and text box applies, this time I have created a ‘Back to Game’ option which puts the player back into the level at where it was paused. While Quit Game stops the player progress and ends the game.


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